[mv’s hypertext corner] is a blog you may visit for game design notes, sci-fi ideas and short fiction. mv is a student/designer/documentarist who likes thinking about games and space. support the blog by donating here

latest in hypertext:

don’t roll to hit for mothership house rules for quicker combat

space is an ocean, spaceships are submarines a sci-fi setting (with stealth and old computers)

top hypertexts:

space is an ocean, spaceships are submarines

don’t roll to hit for mothership

errant character sheet

crafting adventures with screenwriting

digital publishing on itch dot io

fiction:

the events that transpired at the masked ball

visiting the museum

play:

to the glass castle

visiting san sibilia

other:

sib’s basic guide to french cinema

designing an srd